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April/May 2012


April/May 2012

April/May 2012

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Read about these informative features in the April/May 2012 issue of Computer Graphics World

  • ILM devises new fluid technology to generate the water simulations in Battleship
  • Live streaming using gaming technology
  • A look at motion capture today
  • Adobe's new cloud, subscription strategy
  • Integrating CG and stop motion in The Pirates!
  • Athena's role in Hollywood films
  • How cloud rendering is expected to help Vancouver studios compete in the worldwide arena

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